Quirks

Quirks allow players to understand the special characteristics of the Heroic Souls quickly. There are a variety of quirks, and each Heroic Soul will have its own quirk. Here are some examples to understand its use in battle.

Some of these effects are not necessarily positive.

[Captain]

Characters with captain characteristics will provide some special buff to team members.

[Fight to the Death]

Characters do not retreat in battle because of serious injuries but are more prone to death.

[Infinite Strength]

Characters have higher initial strength and are able to use oversized weapons (usually the ones the character is familiar with).

[Saint Caller]

The character can use the Battleground Recall skill once to protect a wounded Hero, at the cost of a higher vengeance value for this character.

[Berserker]

Characters will receive higher bonuses when using dual-wield weapons.

[Demolition Master]

The character will not harm himself or his allies when using bombs and explosives.

[Spare Smoke Grenade]

The character will passively acquire a smoke bomb to use in battle. The skill can only be used once per battle.

[Assassin]

Characters with this feature will be more inclined to find ways to kill the enemy's back-line Heroes.

[Killing Rage]

Characters with this trait will enter a state of rage that lasts for some time after killing/repelling an enemy.

[Extra Agility]

This character will dodge excessively, especially against normal attacks.

[Guard]

This character will try to help when our back-line Hero is under attack.

[Marksman]

When using a bow and arrow, there is a more pronounced long-range hit rate.

[Sickness]

Born with diseases, the basic attributes are weak and can easily be killed.

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