Quirks
Quirks allow players to understand the special characteristics of the Heroic Souls quickly. There are a variety of quirks, and each Heroic Soul will have its own quirk. Here are some examples to understand its use in battle.
Some of these effects are not necessarily positive.
[Captain]
Characters with captain characteristics will provide some special buff to team members.
[Fight to the Death]
Characters do not retreat in battle because of serious injuries but are more prone to death.
[Infinite Strength]
Characters have higher initial strength and are able to use oversized weapons (usually the ones the character is familiar with).
[Saint Caller]
The character can use the Battleground Recall skill once to protect a wounded Hero, at the cost of a higher vengeance value for this character.
[Berserker]
Characters will receive higher bonuses when using dual-wield weapons.
[Demolition Master]
The character will not harm himself or his allies when using bombs and explosives.
[Spare Smoke Grenade]
The character will passively acquire a smoke bomb to use in battle. The skill can only be used once per battle.
[Assassin]
Characters with this feature will be more inclined to find ways to kill the enemy's back-line Heroes.
[Killing Rage]
Characters with this trait will enter a state of rage that lasts for some time after killing/repelling an enemy.
[Extra Agility]
This character will dodge excessively, especially against normal attacks.
[Guard]
This character will try to help when our back-line Hero is under attack.
[Marksman]
When using a bow and arrow, there is a more pronounced long-range hit rate.
[Sickness]
Born with diseases, the basic attributes are weak and can easily be killed.
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